This spring I completed an Unreal Engine 4 Fundamentals course at Escape Studios covering everything from environment design, lighting and even camera animation. Here is a quick little look at some of the stuff I created for that course and since.

The first is a scene inspired by the game Control by Remedy Interactive and features a mysterious concrete complex filled with vintage technology for some unknown purpose.

The second scene is one inspired by Escape from Tarkov by Battlestate Games. It features a run down room with a suspicious box to collect. The room is filled with various pieces of forgotten industrial equipment.

Asset packs by Switchboard tudios and Mate Varga with textures by Quixel Megascans.