This spring I completed an Unreal Engine 4 Fundamentals course at Escape Studios covering everything from environment design, lighting and even camera animation. Here is a quick little look at some of the stuff I created for that course and since.
The first is a scene inspired by the game Control by Remedy Interactive and features a mysterious concrete complex filled with vintage technology for some unknown purpose.
The second scene is one inspired by Escape from Tarkov by Battlestate Games. It features a run down room with a suspicious box to collect. The room is filled with various pieces of forgotten industrial equipment.
Asset packs by Switchboard tudios and Mate Varga with textures by Quixel Megascans.
The first is a scene inspired by the game Control by Remedy Interactive and features a mysterious concrete complex filled with vintage technology for some unknown purpose.
The second scene is one inspired by Escape from Tarkov by Battlestate Games. It features a run down room with a suspicious box to collect. The room is filled with various pieces of forgotten industrial equipment.
Asset packs by Switchboard tudios and Mate Varga with textures by Quixel Megascans.